Kymael the Just and Helios herself would have their INT and STR increased, but not their DEX. For instance, Commander Chronos would have his STR increased, but not his DEX and INT. While his passive increase all main attributes for all allies, Helios increases only the main attribute of each ally. This passive is fundamentally different than Fryderyk the Tenor's Master Conductor. Askr and Gigantes Helios), so for example, using Key Helios cooldown passive with Key Helios cooldown active: 1 1.8, which effectively means skills are cast 98.8% more often. This stacks multiplicatively with other cooldown recovery buffs(e.g. If a unit uses a skill 10 times during 60 seconds, they can use the same skill 15 times during 60 seconds under this buff Put it in a way that's easier to understand, skills can be cast 50% more often. The buff acts like an accelerator as it simply speeds up the rate which skills cool down. The cooldowns of skills are not immediately cut to 50% of their original timers. Like the other cooldown recovery speed buffs, this only affects active skill cooldowns, i.e. The rate of landing the hit itself depends on Helios' Accuracy stat as usual. The 70% chance only refers to the cooldown reset aspect. Increases cooldown recovery speed of all allies' skills by 54% for 12 sec.Ĭasts a shield equal to 911% of ATK on all allies for 14 sec. Inflicts 2112% damage to all enemies, resets the enemy's skills to max cooldown with a 70% chance. Increases cooldown recovery speed of all allies' skills by 52% for 12 sec.Ĭasts a shield equal to 877% of ATK on all allies for 14 sec. Inflicts 2034% damage to all enemies, resets the enemy's skills to max cooldown with a 70% chance. Increases one of the major stats (STR, DEX, INT) that increases ATK for each allies by 15%. The hand of the merciful god presents blessings to everyone. Increases all allies' Skill Damage by 34%, and normal attack damage by 68%. Sometimes, taking revenge can be the honorable and righteous thing to do. Those who follow god's words will be blessed by Helios.Ĭasts a shield equal to 843% of ATK on all allies for 14 sec. Increases cooldown recovery speed of all allies' skills by 50% for 12 sec. Helios distorts space and time around her to make time move faster. Inflicts 1956% damage to all enemies, resets the enemy's skills to max cooldown with a 70% chance. Helios, the ruler of time, distorts enemies' space and time to cause chaos. You can keep killing to your ammo is replenished if you like or just move past the hole and kill those already down her with you to get the checkpoint.Decreases enemy's ATK Speed when normal attack is used. They are actually dropping down from a hole in the ceiling. Pretty soon you come to a cross roads where the Flood just keeps coming. Usually only one way you can go so just keep moving and killing. Once the lift activates you are transported back up to the main part of the ship.īack in more familiar territory head on out the only way open to you and follow the open corridors. There is an overshield at the base of the hill as you approach and health at the top of the hill. You have to keep the Flood and Covenant in the immediate area at bay in order for the lift to activate. Head on through the passageways killing and collecting ammo as you go till you reach the Gravity Lift. Jump in the coolant and walk on out to the other side to finish off anything left alive. I suggest making sure you have the assault rifle and a shotgun before leaving this ridge. You can grab it and help the Flood take out the Covenant forces from here if you like. You also just passed a sniper rifle and a health pack on the way up here. On the other side of this is more fighting a pair of Hunters, some Grunts and Elites. You will eventually come to a dead end where you see another pool of coolant. Keep following the left wall to a path heading upwards. You can occasionally sneak past as they fight depending on the level of difficulty you are playing and how sneaky you are. The Flood are incessant throughout this level and the Covenant won't win a single battle so you can let the Flood handle them but then you have to get past the Flood. Follow the wall along the left side till you see the next batch of enemies. Start shooting right off or you won't last long. You land in a large pool of coolant, just walk forwards to get out of the coolant.
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